About the Journal

CDIG, Cultura Digital is an academic journal with scientific arbitration, which aims to publish articles of theoretical foundation, reflection or empirical research, in order to disseminate scientific knowledge through unpublished works in the various areas of digital culture: audiovisual, new forms of advertising, gaming, anime, film, etc..

Current Issue

Vol. 2 (2024): Communication, Arts and Cultures
					View Vol. 2 (2024): Communication, Arts and Cultures

Coordenadores:
Francisco Baptista Gil & Paulo Falcão Alves

ISBN: 978-989-35305-5-9

Published: 2024-09-16

Articles

  • The Paradox of Artificial Intelligence in Cinema

    Claudia López Frías
    5-25
    DOI: https://doi.org/10.23882/cdig.240999
  • Art and Cyberculture The Imperfect Symbiosis?

    Paulo Falcão Alves
    27–39
    DOI: https://doi.org/10.23882/cdig.240997
  • Brands play Video games, “new” commercial media

    Alejandro Tapia-Frade, Matías López Iglesias
    41–53
    DOI: https://doi.org/10.23882/cdig.240996
  • Fostering Dialogue The Power of Communication in Cultivating a Community of Awareness; Ethical Solutions, and a Strong Code of Conduct

    José Manuel Simões, Filipa Martins
    55–79
    DOI: https://doi.org/10.23882/cdig.240992
  • English-language newspaper benchmarking in Macau

    José Manuel Simões, Cheila Alexis Pagan
    81–106
    DOI: https://doi.org/10.23882/cdig.2409101
  • British royalty creates global debate on ethics in photojournalism.

    Fábio d'Abadia de Sousa
    107–118
    DOI: https://doi.org/10.23882/cdig.240991
  • Sociological Perspectives on Women As Subjects and Objects in the Arts

    Hamza Andaloussi; Francisco Baptista Gil
    119–138
    DOI: https://doi.org/10.23882/nmd.240998
  • Tragic Story with a Happy Ending Creating a Feminist Experience in Animation

    Catarina Calvinho Gil
    139–152
    DOI: https://doi.org/10.23882/cdig.2409100
  • Rurality in Morocco More real than real, symbolic

    Habiba El Mazouni
    153–161
    DOI: https://doi.org/10.23882/cdig.240994
  • Comic book fanzines in the Algarve A reflection on the motivations of young fans in the 70s and 80s

    Francisco Baptista Gil
    163–181
    DOI: https://doi.org/10.23882/cdig.240993
  • El poder de la narración en la recreación cultural Un análisis de la estrategia de marketing de la marca Bioco Tradition

    Lurdes Silva
    183-204
    DOI: https://doi.org/10.23882/cdig.2409108
  • Perception that the students of Secondary Education have on the promotion of creativity in the museum The case of the “Dechados” project in Ciudad Real

    Rafael Sumozas
    205-223
    DOI: https://doi.org/10.23882/cdig.2409111
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